We are go! Yup the game is finished and ready to play. YAAAAAAY!!!!!
You can grab the installer by heading HERE!
||Microsoft Windows XP/Vista/7
||Intel Pentium 4 2.0 GHz or faster
||512MB or more RAM
So go get it, install it and play it. Then come back here and tell me how bad it is. Due to the time limit for the One Game A Month Challenge the game is in a very rough state but you can finish it do not worry. The stuff that needs fixing is mainly balancing and the stuff that needs adding is just extra content and materials to make the game more “complete.” So I will be working on an update for the game over the next week or so to get it in a shiny, super presentable state. For now I am happy with the current version of the game it hit all the key points and areas I wanted to explore with RPG Maker VX Ace and it was a super intense learning experience.
I’m super busy at the moment but I will be coming back here to update this post with all the proper thank you’s and info about the game itself after the weekend. Also keep an eye out for info on my next game for One Game A Month!
Woop! After much head scratching and writing down lots and lots and lots of names, I have settled on the awesomely pretentious sounding, Portalus Inferis. Deciding on a name also allowed me to check a couple of things off my list of To Dos for this project:
– Sudo-pretentious Latin sounding name CHECK!
– Japanese subtitle to make it seem “authentic” CHECK! (Japanese text hopefully reads as “A Simple RPG” )
– Logo creation CHECK!
– Custom image importing CHECK!
When making the logo I half followed this wonderful tutorial by rgansta on the RPGMakerVXAce.net forums. Well worth checking out to get the basics and for experimentation. While making the logo and eventually deciding on a background I toyed around with several additions to the Portalus Inferis logo. Mainly a portal looking like object behind the text.
I discovered One Game a Month randomly one night while browsing the internet. After reading through the site’s mission statement and having a good look around at the types of games being made as part of the initiative I jumped at the chance to sign up.
This is exactly the kind of thing I have been looking for recently to help keep my game design juices flowing. The task is both a simple but an almost herculean one at the same time; make and release at least one game a month for a year. As regular readers of this blog will know I have been having trouble keeping focused on one specific game and just simply sitting down and actually making something until recently. So I am not going into One Game A Month willy nilly here I am doing it for the best of intentions:
- To boost my currently lacking portfolio.
- To keep my skills fresh and learn lots of new ones along the way.
- To make games!
Now that I am back from my very brief but very eventful trip to Seattle and have spent a couple of days trying to get over jetlag (I say trying because I am currently writing this at 5am! YAY for messed up sleeping patterns!) it is time to get back to the business of attempting to make games!
Despite the hectic-ness and craziness of the trip I managed to get a fair bit of thinking and mental mapping done for the Simple RPG and a couple of other things I have in the pipe-line. The Simple RPG should hopefully only take a couple more weeks to finish then release for testing and feedback so yay! In the meantime I will be hopefully uploading one or two more videos about the game. One of a section in the latter half of the game and the other about me making the game and how I am currently using RPG Maker VX Ace. The second video will also have links to the various sites, videos, pdfs and tutorials I have been using to get to grips with the program because I am such a nice guy and I feel like sharing it with you!
Just to show that I am making progress teaching myself how to use RPG Maker VX Ace here is a video of the intro for short game I am making as part of the learning process. I’ve been working on it solidly for the past week and I’m starting to put it all together. The latest complete section is this short opening that gets the ball rolling.
Like I said it is meant to be a short and simple RPG, so the story isn’t up to much!
…..and neither are the characters……
Still I am loving it and it is great to be working on an actual game with actual development tools.
I’ll be putting up more videos soon and eventually releasing the full game for download. So keep your eyes peeled!